> ## Documentation Index
> Fetch the complete documentation index at: https://docs.moca.network/llms.txt
> Use this file to discover all available pages before exploring further.

# Gaming & Entertainment

> Make player achievements, ranks, and identities portable across games. Issue credentials at milestones for tournaments, partner games, and airdrops.

## The Problem

In gaming, players rebuild their reputation from zero every time they switch titles. A Diamond-ranked player in your game is nobody in the next one. Achievements don't transfer. Identities don't travel. Bot accounts create fake engagement metrics that poison every distribution event you run.

## What Changes With AIR Kit

* **Player achievements become portable** — A rank, badge, or title earned in your game is a verifiable credential the player carries to partner games, tournaments, and community platforms
* **Cross-game identity without account linking** — Players authenticate with their AIR Account in any game in the ecosystem. Same identity, no re-registration
* **Bot-resistant distribution** — Gate airdrops, whitelist spots, and in-game rewards to players who provably hold specific credentials — verified human, minimum playtime, achieved rank
* **Guild and DAO membership proofs** — Issue guild credentials that gate Discord roles, governance votes, and cross-game benefits without a separate verification tool

## How It Works

<Steps>
  <Step title="In-game event fires">
    A player reaches Diamond rank. Completes a raid. Achieves 100 hours of playtime. Your game server triggers the same event it always has.
  </Step>

  <Step title="Achievement credential issues automatically">
    Your backend calls AIR Kit with the achievement details. The credential lands in the player's AIR Account in the background. No wallet prompt, no UX interruption.
  </Step>

  <Step title="Player carries the credential anywhere">
    In tournament registration, partner game login, or airdrop claims — the player presents their credential. One tap. Verified instantly.
  </Step>

  <Step title="Partners verify with one call">
    Any partner game or platform calls one SDK method. They receive COMPLIANT or NON\_COMPLIANT — plus the achievement tier. No account linking required.
  </Step>
</Steps>

## What Your Players Experience

Nothing changes at the moment of earning. The credential issues silently. Players see a notification: "You earned a Diamond Rank credential." When they arrive at a partner tournament or airdrop, they tap once to present it. No new account, no form, no ID.

## What Compliance Will Ask

**What data does the credential contain?**
Only game-specific identifiers and achievement facts: game ID, achievement name, tier, timestamp. No personal data, no real-world identity.

**Can players transfer or sell credentials?**
Credentials are tied to the user's AIR Account. They are not transferable — which is precisely what makes them useful for anti-cheat and anti-bot purposes.

**Do we need to change our terms of service?**
You are issuing your own achievement data in a portable format. No new data processing category is introduced. Review with your legal team for your jurisdiction, but in most cases this falls within existing gameplay data handling.

## Integration at a Glance

|                           |                                                          |
| ------------------------- | -------------------------------------------------------- |
| **What your team builds** | One API call in your rank-up / achievement event handler |
| **Engineering effort**    | 1 backend engineer                                       |
| **Timeline to live**      | 2–3 weeks                                                |
| **Frontend changes**      | None required for issuance                               |
| **Partner integration**   | 3 lines of SDK to verify                                 |

<CardGroup cols={2}>
  <Card title="Developer integration guide" icon="code" href="/airkit/guides/air-for-gaming">
    Achievement schemas, tournament gate code, and airdrop filtering.
  </Card>

  <Card title="Compliance FAQ" icon="shield-check" href="/solutions/compliance-faq">
    Data handling and GDPR answers.
  </Card>

  <Card title="Partner Economics" icon="coins" href="/solutions/partner-economics">
    Revenue model, fee structure, and rewards.
  </Card>
</CardGroup>
